Class this week focused on the inflection point between design knowing or research and design doing, or making… of course it's not that simplistic, but there is a point where you have to stop to make sense of things, and make a decision about what you are going to DO.
These affinity diagrams are traces of the thought process the three groups in the class went through. They're all really interesting in their own right, but also equally interesting for the way they afforded some framing from me. I've been exploring a semi- structured studio teaching practice this semester, this week I drew on http://gogamestorm.com to frame the class as a set of opening, exploring and closing situations. It worked well, I think… I'd make some tweaks & changes in the future, but essentially I think this works well to frame a studio teaching practice.
